Narrative Design - Roy
Roy is a game narrative project, assumed I was working as the narrative designer for a 3A game design team. In this project, I created the "Roy", including world setting, characters, and basic mechanics, completely original and on my own. I also wrote a short script for an important scene of this story.
In the introduction pitch deck, I used the AI generator Nightcafe only to better demonstrate the concepts. If I would further develop this project, I will replace the AI generated art with original art.
The project is made in 2022.
Introduction Pitch Deck:
Script:
This is a scene in act 3, which the protagonist Roy is questioning her mother, about the mysteries of the fortress and her sister's death.
Other Documents:
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